Runtime commands ---------------- A runtime command is any text prefixed by the / character. If the so-called interpretor recognize a command, it will parse and handle it. If not, the command will be sent as it (but without the initial / character) to the server. Here are the list of all recognized commands. ame %message : send an action to all active channels amsg %message : send a message to all active channels away [%message] : configure the away status beep : send a beep to the speakers clear : clear the window ctcp %command [%parameters] : send a ctcp request to the given nick dcc %nick : send a dcc request to the given nick disconnect : disconnect from the server echo %message : echo the specified text to the active source hop : leave and rejoin the active channel ignore %nick : ignore the specified nick j %channel [%password] : join the given channel join %channel [%password] : same as j kick %nick : kick the given nick leave : leave the active source load %plugin : load the given plugin me %message : send an action to the active source msg %target %message : send a message to the given target newserver %alias %host [%port [%password]] : create a new server status notice %target %message : send a notice to the given target onotice %target %message : send a notice to all operators at the given target part : same as leave ping : ping the given nickname play %sound : play the given sound, only on the local client query %nick : query the given nickname quit [%message] : same as disconnect, but with the given message raw %command : send a raw command to the server server %host [%port [%password]] : connect to the given server sound %soundfile : play the given sound on the client and all other clients on the source sleep %millis : freeze the interpretor for the given amount of milliseconds topic %channel %topic : change the given channel's topic unignore %nick : unignore the specified nick unload %plugin : unload the specified plugin url %url [%target] : open the given url on a new browser window